![]() Judge your group on performance based on their interests. You can create an internal struggle if the rival crew and your party operate from the same Golden Vault. Conversely, if they're always ahead of your group, throw your players a mission where they're in front during a heist and see how they react to being chased instead of doing the chasing. ![]() If this rival crew always shows up at the beginning of the adventure, try having them show up at the end.
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